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I love the background illustrations! It would be nice if the text were colored to match a bit better with them, instead of just black and white (the black and white makes it visible and readable, but that can still be achieved with more fitting colors). It seemed like the text choices that were in red were the "bad" options, I think it'd be more interesting if they weren't made red so that the player didn't know the outcome of what they were going to choose. There seems to be some inconsistency with text options taking to you a whole new page, or revealing more text, which is jarring and disrupting to the flow; I think this would be an easy fix though, like if the revealing-text had a fade in, instead of just appearing like a new page would (because both have the same animation I think that's what made it confusing). The art and characters are super well done, so your narrative is working super well!

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Very engaging game especially with the amazing illustrations in the game! The conversation with Viktor is really sweet, but towards the end, the debug menu popped up. Then, after choosing from a couple of options it jumps back to the beginning. But other than that, really want to see the finished version of this game! 

This game hits me in my own home, I love the art and the fonts, and GOD is the subject matter familiar

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Viability: Had a couple of moments of confusion when talking to Viktor, I think some of the dialogue options were showing up too early.

Presentation: Really great illustrations, I think they add a lot to the story and help place the player inside of a well-realized world. Some of the fonts chosen and the layout made it hard to read, but I think you made a lot of ambitious choices with the presentation which is awesome to see.

Theming: Interesting theme and set-up for a story. A lot of playful dialogue and real-world references were fun!

Engagement: Engaging right from the beginning, I like how you throw the player right into the middle of the action through dialogue! I like the added option of starting from the beginning, it makes sense and helps guide the player to make different dialogue choices in a new playthrough. 

I like the fonts you choose and the game gives me a feeling of an interactive children's book illustration. The presentation of this game is well-rendered and the theme is clear. I enjoy playing this game. Also, the visuals set nicely with the stories.

This is really cute! I went down the reunion with Victor path and the vibe was so adorable lol, but I did run into an issue that I couldn't get out of. After asking Victor where he came from, I ended up getting a broken link that had the debug menu popped up. Other than that, I think the illustrations are so cute and one thing that was a bit off for me was the font used for the mother. I feel like the long letters are distracting and hard to read in long passages, but it does give off the snobby type of vibe that matches the mom pretty well

Very well illustrated game. The visuals were very fun and atmospheric. In the beginning, up until we met Viktor, it was hard to tell who was talking. Also, I got the options confused with the clickable text that reveals more of the passage. This is because they were right on top of each other. I would make the options viewable only after we've clicked all the words to reveal the full passage. I can see you put a lot of work into this though. Very good job.

“Where abouts are you from” has an error:  "Changers like (link:) need to be combined using + between them.” as well as a spare ] in the passage. Also the game is hard to view in the small windowed mode, it needs to be played in fullscreen to get the view of the whole game, editing the viewpoint window option in itch.io should help with that. Otherwise I love the game, The art is really nice and sets the tone well! I'm curious to know more about these characters and this world!

Interesting game! I'm glad that you included the option to loop back to the start at every game over, definitely makes me want to go back and check what I missed/try the opposite path.  I find it hard to differentiate who's speaking at times - probably something a quick proofread could fix. There were also some cases where links seemed to jump me ahead to a passage that didn't make sense narratively ("Okay let's give it a little while" jumped to "human rights law" even though I don't believe I said that I was a lawyer?) but that might just be a case of me reading too fast. Overall, a really interesting story and gorgeously done backgrounds!

The backgrounds are so cool! It can get a little hard to understand at times, with the different fonts and link colors. And there was one point where before we knew the guitarist's name, one of the options is "that's a cool name" or something like that. I clicked it as a joke, since I didn't know their name and now I'm stuck playing the game with no idea who the heck this dood is. Also, if you ask them what song they're playing, they reply "yes." The art was really cool tho, and it was fun to play :)

I love this!! The backgrounds and art style are really fantastic. I ran into a couple of errors when I picked the "rude" options but overall I did enjoy the experience. 

Oh! Like the artwork and theme. Good job exploring the styling. Keep it up!